World Vehicles
The physics controller and the server core, plus everything built on top of them. This is the product; the rest of the catalogue is extra bodywork.
- One server per purchase
- RedM with gamename rdr3 and OneSync
- Updates delivered through Cfx.re
What you get
- C# physics controller: wheel contact, drive torque, gearing, steering, braking
- Three transmission modes, automatic, simplified and manual
- Server-owned seats, access gating and route bucket isolation
- Hinged doors, hood and trunk, plus authored lamp groups
- Collision damage, engine failure and flooding
- Engine sound mixer with positional Web Audio
- Quick tuning: engine levels, custom top speed, suspension
- Developer menu with live edit and profile export
- Lua JSON API and a typed C# SDK, protocol v1
Sound for the drive
Period music that actually belongs in the year the cars do. Installs as its own Lua resource after the core and never touches it.
In-car radio
Five stations on a shared server clock, so a player joining halfway through a song hears the same second as everyone else. Around eighty recordings per station, every one of them cut before 1925.
Coming soon
- Five stations, about 80 tracks each
- Every recording predates 1925
- No xSound, no third-party audio resource
- Its own Lua resource, started after the core
What you get
- Server-owned queue and track position per vehicle
- HRTF panned Web Audio, separate cabin and outside gain
- Up to eight audible cars at once, your own first
- Compact HUD that hides itself after 2.5 seconds
- Passengers can change station by default, not just admins
- Route buckets isolated, server validates every request
- Lua API for client and server, JSON replies
- Late joiners drop straight into the current second
Eighteen cars
Each car is a standalone module with its own model, collision bounds and complete profile. Four are out now and free. The other fourteen are $10 each and not released yet. Nothing a model lacks was invented for it.
Vehicle modulePioneer Delivery
Vehicle modulePioneer Pickup
Vehicle modulePioneer Sedan
Vehicle modulePioneer Tudor
Vehicle moduleMonarch
Vehicle moduleGullwing
Vehicle moduleBelmont
Vehicle moduleMistral
Vehicle moduleMistral Sport
Vehicle moduleLevanter
Vehicle moduleStiletto
Vehicle moduleKestrel Classic
Vehicle moduleSilberpfeil C
Vehicle moduleSilberpfeil D
Vehicle moduleSpyder
Vehicle moduleBavaria
Vehicle moduleThunderbolt
Vehicle moduleWayfarer
Questions go to the Discord
Ask about framework fit, your server's load, a car that is not in the list yet, or anything in the documentation that needs a second look.